AI Insights · Timothy · April 2022
Top 5 Third Person Games in Ghana: Q1 2022 Performance
Discover the performance trends of the top 5 third-person games in Ghana for Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top five third-person games on a unified platform in Ghana exhibited varied performance trends in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides valuable insights into the gaming landscape in Ghana.
Free Fire: 7th Anniversary from GARENA INTERNATIONAL I PRIVATE LIMITED saw its weekly revenue fluctuate, peaking at approximately $617 in the first week of January and gradually declining to $453 by the end of March. Weekly downloads for the game started strong at around 996 in late December but experienced a downward trend, settling at 676 by the end of the quarter. The game also maintained a robust active user base, starting at 7.2K and gradually decreasing to 5.1K.
PUBG MOBILE by Tencent Mobile International Limited demonstrated a significant peak in weekly revenue, reaching $927 in the week of January 24, with a notable dip and a rebound to $914 by the end of March. Downloads showed an initial increase, peaking at 2.7K in late January, before declining to 808 by the end of the quarter. The game maintained a high number of active users, starting at 68.2K and ending the quarter at 67.5K.
Mech Arena - Shooting Game from Plarium Global Ltd experienced a notable peak in weekly revenue, reaching $418 in early March. Downloads saw minor fluctuations, starting at 476 and ending at 346. The active user base remained relatively stable, starting at 1.9K and ending at 1.8K, with minor fluctuations throughout the quarter.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. saw its highest weekly revenue at $256 in late January, with a dip and a subsequent rise to $172 by the end of March. Weekly downloads started at 126 and saw a significant fluctuation, ending at 50. Active users remained relatively stable, starting at 953 and ending at 993.
Grand Theft Auto: Vice City from Rockstar Games displayed a consistent revenue trend, peaking at $103 in late December and ending at $47 by the end of March. The game had negligible downloads and no active user data available for the quarter.
For more detailed insights and data, visit Sensor Tower.